I began developing software at the age of 10, when my father introduced me to Turbo Basic. Since then, I have cultivated a deep passion for multimedia development, game design, clean and efficient code, chiptune music and blockchain technologies such as Bitcoin.
My technical experience spans a wide range of programming languages, including C, C++, C#, Objective-C, Swift, Java, and Lua. I have applied these skills in various contexts, such as developing native applications with OpenGL, Android development, and working with game engines like Unity and Godot. I have successfully published applications across multiple platforms, including:
iOS App Store
Google Play Store
macOS and iOS App Store
Steam
Microsoft XBOX store
itch.io
Epic store
Nintendo Switch store
Feel free to explore some of my work below.